XBM to AI

Convert XBM to AI (Fast & Free)

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How to convert XBM to AI ?

  1. Select XBM files you want to convert, from your computer or drag and drop it on the page.
  2. Press the "Convert" button in order to convert XBM to AI.
  3. When the conversion is completed, click "Download" on the desired converted AI file.

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XBM to AI

Useful information about XBM

Extension: XBM
Name: X BitMap Image File Format
Mime Type: image/x-xbm
Converter: XBM Converter
Description: In computer graphics, the X Window System used X BitMap (XBM), a plain text binary image format, for storing cursor and icon bitmaps used in the X GUI. The XBM format is superseded by XPM, which first appeared for X11 in 1989. XBM files differ markedly from most image files in that they take the form of C source files. This means that they can be compiled directly into an application without any preprocessing steps, but it also makes them far larger than their raw pixel data. The image data is encoded as a comma-separated list of byte values, each written in the C hexadecimal notation, '0x13' for example, so that multiple ASCII characters are used to express a single byte of image information. XBM data consists of a series of static unsigned char arrays containing the monochrome pixel data. When the format was in common use, an XBM typically appeared in headers (.h files) which featured one array per image stored in the header. - Source

Useful information about AI

Extension: AI
Name: Adobe Illustrator Artwork
Mime Type: application/postscript
Converter: AI Converter
Description: Adobe Illustrator Artwork (AI) is a proprietary file format developed by Adobe Systems for representing single-page vector-based drawings in either the EPS or PDF formats. The .ai filename extension is used by Adobe Illustrator. The AI file format was originally a native format called PGF. PDF compatibility is achieved by embedding a complete copy of the PGF data within the saved PDF format file. This format is not related to. pgf using the same name Progressive Graphics Format. The same “dual path” approach as for PGF is used when saving EPS-compatible files in recent versions of Illustrator. Early versions of the AI file format are true EPS files with a restricted, compact syntax, with additional semantics represented by Illustrator-specific DSC comments that conform to DSC's Open Structuring Conventions. These files are identical to their corresponding Illustrator EPS counterparts, but with the EPS procsets (procedure sets) omitted from the file and instead externally referenced using Include directives. - Source