JNG to XBM

Convert JNG to XBM (Fast & Free)

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How to convert JNG to XBM ?

  1. Select JNG files you want to convert, from your computer or drag and drop it on the page.
  2. Press the "Convert" button in order to convert JNG to XBM.
  3. When the conversion is completed, click "Download" on the desired converted XBM file.

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JNG to XBM

Useful information about JNG

Extension: JNG
Name: JPEG Network Graphics
Mime Type: image/jng
Converter: JNG Converter
Description: JPEG Network Graphics (JNG) is a JPEG-based graphics file format which is closely related to PNG: it uses the PNG file structure (with a different signature) as a container format to wrap JPEG-encoded image data. JNG was created as an adjunct to the MNG animation format, but may be used as a stand-alone format. JNG files embed an 8-bit or 12-bit JPEG datastream in order to store color data, and may embed another datastream (1, 2, 4, 8, 16-bit PNG, or 8-bit JPEG grayscale image) for transparency information. However, a JNG may contain two separate JPEG datastreams for color information (one 8-bit and one 12-bit) to permit decoders that are unable to (or do not wish to) handle 12-bit datastreams to display the 8-bit datastream instead, if one is present. - Source

Useful information about XBM

Extension: XBM
Name: X BitMap Image File Format
Mime Type: image/x-xbm
Converter: XBM Converter
Description: In computer graphics, the X Window System used X BitMap (XBM), a plain text binary image format, for storing cursor and icon bitmaps used in the X GUI. The XBM format is superseded by XPM, which first appeared for X11 in 1989. XBM files differ markedly from most image files in that they take the form of C source files. This means that they can be compiled directly into an application without any preprocessing steps, but it also makes them far larger than their raw pixel data. The image data is encoded as a comma-separated list of byte values, each written in the C hexadecimal notation, '0x13' for example, so that multiple ASCII characters are used to express a single byte of image information. XBM data consists of a series of static unsigned char arrays containing the monochrome pixel data. When the format was in common use, an XBM typically appeared in headers (.h files) which featured one array per image stored in the header. - Source